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Check the “Other” Box -- "Metroid: Other M," on Wii PDF Print E-mail
Lifestyle - Gaming
Written by Luke Hamilton   
Thursday, 09 September 2010 12:56

Metroid is one of the few Nintendo franchises focused on hardcore gamers. A story in space involving aliens known as Metroids that absorb energy from living beings, space pirates looking to weaponize the Metroids, and a single bounty hunter burdened with the task of eradicating both sides definitely strays from the company’s family-friendly norm.

The previous-generation Metroid Prime trilogy focused strictly on first-person shooting and was a different take on the franchise’s story. Metroid: Other M (on the Wii system) takes a gamble by returning to the original continuity and a third-person action style. It pays off big, though, with fantastic high-speed combat and a deeper perspective on the Metroid universe.

 
Wii-treads: Sony’s and Microsoft’s New Motion Controls Aren’t the Future of Gaming PDF Print E-mail
Lifestyle - Gaming
Written by Luke Hamilton   
Wednesday, 25 August 2010 08:43

Sony's PlayStation Move

Appealing to both hardcore gamers (with the franchises they love) and casual gamers (with ease of use), Nintendo's Wii has been a powerhouse in the video-game market. This success has led Nintendo's main competitors, Microsoft with Xbox 360 and Sony with PlayStation 3, to develop their own motion-control schemes -- which will be hitting the market in the next few months.

 
“Crackdown 2”: Rich Options Save Cracked Designs PDF Print E-mail
Lifestyle - Gaming
Written by Luke Hamilton   
Wednesday, 14 July 2010 05:58

'Crackdown 2'

The original Crackdown was released in 2007 and sold more than 1.5 million copies, but its success was debatable. The majority of those copies were sold early with the promise of access to the online-multiplayer beta test of Halo 3, a promotion that left many people calling Crackdown a road apple. But those critics misjudged the game, which was a solid experience with a large open city to explore. The recently released sequel adds four-person cooperative play and a tighter focus on over-the-top chaos, so this rickety sequel still offers plenty of fun.

 
“Super Mario Galaxy 2”: Fun Play Propels Tired Story PDF Print E-mail
Lifestyle - Gaming
Written by Luke Hamilton   
Wednesday, 09 June 2010 05:52

2007's Super Mario Galaxy followed the tradition of Mario games moving platforming in a new direction. The consistently changing gravity combined with the series' top-tier movement controls delivered an experience that felt familiar but different at the same time. While it was a fun gameplay experience, the story was too bland to hold my interest against competing titles such as Mass Effect. Two and a half years later, the Wii exclusive Super Mario Galaxy 2 offers dozens of new levels to explore and power-ups to abuse. The game is just as gratifying as its predecessor, but it once again leaves a bitter taste in my mouth with its retread plot.

 
“Red Dead Redemption”: The Good, the Bad, and the Fun PDF Print E-mail
Lifestyle - Gaming
Written by Luke Hamilton   
Thursday, 27 May 2010 11:50

Red Dead Redemption

The sequel to Red Dead Revolver, a story of vengeance in the Wild West, has been a long-awaited title from Grand Theft Auto developer Rockstar Games, with almost five years since its announcement. It was feared to be neglected with the developer's focus on 2008's critically acclaimed Grand Theft Auto 4 and its Liberty City expansions. Fear not though: This western tale (finally released this month) is a great experience that's heightened with finely tuned controls and a new innovation in multiplayer gaming.

 
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