Reviewing The Elder Scrolls V: Skyrim, the latest open-world role-playing game from Bethesda Game Studios, seems like a foolish project. It gives players the freedom to roam across almost 15 square miles of a densely populated fantasy world of elves, orcs, giants, and dragons. It allows players to create characters à la carte from a broad pool of abilities, rather than using restrictive "classes" like most role-playing games. And it offers six major narratives, each the equivalent of a smaller game. On the surface, Skyrim appears to be too vast for a short evaluation; but this is a lake a mile wide and a foot deep.