Resident Evil 4 was released in January 2005 for the Nintendo Gamecube and quickly became the best reason to buy that system. Highly detailed visuals, an intense new chapter in the Resident Evil story, and new game-play mechanics all helped redefine the survival-horror genre. Resident Evil 4 took several gaming awards, including game of the year for several publications. It was re-released on the Playstation 2 (in fall 2005) and the Nintendo Wii (in 2007). With all this pressure looming for a worthy sequel, Resident Evil 5 (released earlier this month) does deliver on some fronts, but unfortunately not all of them.

At the Electronic Entertainment Expo in 2005, game-play footage for Killzone 2 was debuted as one of the big exclusive titles for Playstation 3. It looked fantastic, but there was debate whether the footage shown was actual play or a rendered video, making fans question whether the game would look as fantastic as suggested.

Fast forward almost four years to 2009, and with mega-hit shooter titles on the market such as Bioshock, Call of Duty 4, and Halo 3, the initial wow factor of Killzone 2 - finally released last month - won't be enough to make it a staple in the shooter category. But it's just like real life: It's not only about looks.

There hasn't been a numbered edition of Street Fighter since Street Fighter III came out in 1999. Now, after 10 years, publisher Capcom has brought Street Fighter back. Does this new game do justice to the arcade classic, or is it doomed to an eternal "YOU LOSE" screen?

A lot of games these days add extra adventure modes and character creation to get the most out of the game. Street Fighter IV goes back to its roots and makes sure that there's only one thing you'll be doing: fighting. If you're a fan of jumping in and playing your games without spending an extra couple hours customizing your facial features or searching for the next objective, you'll be quite relieved. It can be as simple as starting the game, choosing your difficulty, and fighting.

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