God of War III packs all the punch of its predecessors while bringing the experience to a whole new level. The simple yet deep combat system is amplified by superior graphics and the final chapter in the tale of Kratos, a warrior whose loyalty to the gods of Mount Olympus brought him nothing but suffering.

'Final Fantasy XIII'

Just because it's called Final Fantasy XIII doesn't mean you need to play the other 12 to appreciate the experience. Every numbered game in the Final Fantasy franchise (in other words, excluding spin-offs such as Tactics or Crystal Chronicles) is a unique experience that stands alone, with a detailed world containing lots of history and interesting characters with distinctive traits; the series is also not wed to any one style of gameplay. This new game makes some drastic changes from its predecessors, but it stays true to the series by telling an epic story in a majestic world deserving the name Final Fantasy.

Heavy Rain

2005's Indigo Prophecy was an interactive thriller in which players took the roles of two police officers and a murderer, and it was praised for the freedom it offered and cinematic storytelling through multiple points of view. Unfortunately it fell short with a story that started as a crime drama and turned into a paranormal experience involving ancient cults and actions scenes almost ripped straight from The Matrix. With its new game Heavy Rain, developer Quantic Dream has rectified that story misstep with a game that not only brings story immersion to a new level but pushes the limits of gameplay graphics.

'Bioshock 2'

Bioshock was a blockbuster success with its intense atmosphere and thrilling story about an undersea utopian society gone awry, with all the loose ends wrapped up neatly in what was (at the time) a stand-alone game. Not surprisingly, popularity and money gave the game what I like to call a case of the sequels. Bioshock 2 adds multiplayer and builds the mythos of Rapture, but the slow story and degraded graphics make it inferior to the original.

'Mass Effect 2'

Game developer Bioware, recognized for renowned role-playing games such as Baldur's Gate and Star Wars: Knights of the Old Republic, has become the go-to team for great RPG experiences. 2007's Mass Effect and 2009's Dragon Age: Origins continued to show its impressive ability to create compelling interactive game worlds with expansive histories and stories. Released in late January, Mass Effect 2 boasts a great new innovation in the genre while delivering the same magnificent player-based storytelling the developer has perfected.

No More Heroes 2: Desperate Struggle

With the Wii game lineup containing so many titles geared to children and family play, 2008's exclusive No More Heroes made a statement that "mature"-rated games can succeed on the motion-based system. Its intense action combined with a crazy yet compelling story and parodies of the gaming industry convinced me the Wii wasn't just for casual players and tapped into the "mature" market, which only consisted of Resident Evil titles at the time. The new sequel, subtitled Desperate Struggle, continues the story with new methods of madness to boot.

Several years after protagonist Travis Touchdown becomes the top-ranked assassin in the fictional city of Santa Destroy and walks away from the profession, his former promoters are trying to drag him back into the fold. He has no interest in climbing the rankings again, but the murder of his best friend motivates him to enter and name his reward: his best friend's killer served to him on a platter.

'Uncharted 2'

The best games of 2009 included revivals such as Street Fighter and Super Mario Bros., sequels such as Assassin's Creed 2 and Modern Warfare 2, and hidden gems that were lost in the shuffle of major releases. But the two best were a fresh game that became a massive hit (Batman: Arkham Asylum) and a safe but perfectly made shooter sequel (Uncharted 2).

And there were contenders in every genre.

New Super Mario Bros. Wii

Since his 1981 debut in Donkey Kong, Mario has been a staple of the platforming genre, but in recent years he's branched out, taking on go-kart racing and fighting tournaments with other Nintendo characters, for instance. In New Super Mario Bros. Wii, the original magic that caught our attention decades ago returns, along with the sadistic difficulty some have come to love and hate.

Assassin's Creed II

Assassin's Creed got a justifiably mixed response when it was released in 2007. I loved it for its free-running style in a giant open-world setting and its perspective on religious history, but I also loathed it because of the repetitive missions and the lack of combat AI. With the newly released sequel, the developers go a long way toward fulfilling their promise to address players' complaints about the original.

Call of Duty: Modern Warfare 2

After another trip to World War II last year for the annual Call of Duty series, Infinity Ward has finally released the sequel to its monster hit Modern Warfare, and it has already gone beyond anyone's expectations. In the first 24 hours the game was available, more than 4.7 million copies were sold, generating $310 million in revenue, Activision reported. That made Call of Duty: Modern Warfare 2 the biggest entertainment launch in history, with higher day-one receipts than The Dark Knight movie or the final Harry Potter book. The buzz around Modern Warfare 2 is outrageous, but it's well deserved.

Pages