At the Electronic Entertainment Expo in 2005, game-play footage for Killzone 2 was debuted as one of the big exclusive titles for Playstation 3. It looked fantastic, but there was debate whether the footage shown was actual play or a rendered video, making fans question whether the game would look as fantastic as suggested.

Fast forward almost four years to 2009, and with mega-hit shooter titles on the market such as Bioshock, Call of Duty 4, and Halo 3, the initial wow factor of Killzone 2 - finally released last month - won't be enough to make it a staple in the shooter category. But it's just like real life: It's not only about looks.

To download a pdf of the puzzle, click here.

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For the answers, click here, or pick up the April 1 edition of the River Cities' Reader.

For the answers to last week's puzzle, click here.





Ralph Iaccarino - Road to ZionExhibit

The 33rd Annual Rock Island Fine Arts Exhibition

Augustana College Art Museum

Saturday, March 28, through Sunday, April 26

 

The 51 artworks included in the 33rd Annual Rock Island Fine Arts Exhibition showcase the combined talents of 43 regional artists, 18 of whom reside in the Quad Cities: Leslie Bell, Emily Christenson, Trish DeHeer, William Hannan, Mimzi Haut, Raphael Iaccarino, Katie Kiley, Kelly McGee, Tim Miller, Erik Ohrn, George Olson, Kristin Quinn, Jerry Sergeant, Devandra Shrikhande, Steve Sinner, Dave Sorensen, Douglass Wilming, and Dawn Wohlford-Metallo.

Click the image for a larger version.

To download a pdf of the puzzle, click here. (Note: The grid posted earlier in the week was incorrect. This is the correct grid.)

For the answers, click here.

For the answers to last week's puzzle, click here.

There hasn't been a numbered edition of Street Fighter since Street Fighter III came out in 1999. Now, after 10 years, publisher Capcom has brought Street Fighter back. Does this new game do justice to the arcade classic, or is it doomed to an eternal "YOU LOSE" screen?

A lot of games these days add extra adventure modes and character creation to get the most out of the game. Street Fighter IV goes back to its roots and makes sure that there's only one thing you'll be doing: fighting. If you're a fan of jumping in and playing your games without spending an extra couple hours customizing your facial features or searching for the next objective, you'll be quite relieved. It can be as simple as starting the game, choosing your difficulty, and fighting.

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